I hate to say it, but PhysX is officially more trouble than it is worth. It is too hard to download a particular version of the SDK, and their API moves every few months and invalidates the GCC code.
Let's move to a new physics engine, shall we? Whatever we do, it should:
1. Be freely available - open source, hopefully.
2. Be distributable with GCC.
Oh yeah - and it should work too!
Which one should we choose???? There are some good candidates out there.
Let's move to a new physics engine, shall we? Whatever we do, it should:
1. Be freely available - open source, hopefully.
2. Be distributable with GCC.
Oh yeah - and it should work too!
Which one should we choose???? There are some good candidates out there.
Mr.Mike
Author, Programmer, Brewer, Patriot
Author, Programmer, Brewer, Patriot