Ok,
I got the latest source, and have AGies installed.
I get four errors. My folders were not set up quite like th eread me text.
After you download and install the SDK - you MUST follow these steps to get things working:
1. Copy the "PhysX SDK 2.3.1\SDKs" folder as your "GameCode\Source\3rdParty\PhysX" folder
2. Copy "PhysX SDK 2.3.1\Bin\win32\PhysXLoader.dll" to the "GameCode\Bin" directory
3. Copy "PhysX SDK 2.3.1\Bin\win32\PhysXCore.dll" to the "GameCode\Bin" directory
To number 1; I dont have the SDKs folder
No 2 was good
and number 3, my PhysXCore.dll was in the bin directory, I dont have a win32 folder
Heres my output, help please.
Mike, Programmer in Training
------ Build started: Project: DXUT, Configuration: Debug Win32 ------
DXUT - up-to-date.
------ Build started: Project: GameCode2, Configuration: Debug Win32 ------
Compiling...
PhysicsStream.cpp
c:\Projects\GameCode v2.2\Source\Physics\PhysicsStream.cpp(7) : fatal error C1083: Cannot open include file: 'NxPhysics.h': No such file or directory
PhysicsEventListener.cpp
c:\Projects\GameCode v2.2\Source\Physics\PhysicsEventListener.cpp(45) : fatal error C1083: Cannot open include file: 'NxActor.h': No such file or directory
Physics.cpp
c:\Projects\GameCode v2.2\Source\Physics\Physics.cpp(53) : fatal error C1083: Cannot open include file: 'NxPhysics.h': No such file or directory
Generating Code...
Build log was saved at "file://c:\Projects\GameCode v2.2\Obj\Debug\GameCode2\BuildLog.htm"
GameCode2 - 3 error(s), 0 warning(s)
------ Build started: Project: Lang, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Lang.cpp
Compiling resources...
Linking...
Build log was saved at "file://c:\Projects\GameCode v2.2\Obj\Debug\Lang\BuildLog.htm"
Lang - 0 error(s), 0 warning(s)
------ Build started: Project: TeapotWars, Configuration: Debug Win32 ------
Compiling...
TeapotWarsView.cpp
TeapotWars.cpp
TeapotEvents.cpp
TeapotController.cpp
Generating Code...
Compiling resources...
Linking...
LINK : fatal error LNK1104: cannot open file 'gamecode2d.lib'
Build log was saved at "file://c:\Projects\GameCode v2.2\Obj\Debug\TeapotWars\BuildLog.htm"
TeapotWars - 1 error(s), 0 warning(s)
---------------------- Done ----------------------
Build: 2 succeeded, 2 failed, 0 skipped
I got the latest source, and have AGies installed.
I get four errors. My folders were not set up quite like th eread me text.
After you download and install the SDK - you MUST follow these steps to get things working:
1. Copy the "PhysX SDK 2.3.1\SDKs" folder as your "GameCode\Source\3rdParty\PhysX" folder
2. Copy "PhysX SDK 2.3.1\Bin\win32\PhysXLoader.dll" to the "GameCode\Bin" directory
3. Copy "PhysX SDK 2.3.1\Bin\win32\PhysXCore.dll" to the "GameCode\Bin" directory
To number 1; I dont have the SDKs folder
No 2 was good
and number 3, my PhysXCore.dll was in the bin directory, I dont have a win32 folder
Heres my output, help please.
Mike, Programmer in Training
------ Build started: Project: DXUT, Configuration: Debug Win32 ------
DXUT - up-to-date.
------ Build started: Project: GameCode2, Configuration: Debug Win32 ------
Compiling...
PhysicsStream.cpp
c:\Projects\GameCode v2.2\Source\Physics\PhysicsStream.cpp(7) : fatal error C1083: Cannot open include file: 'NxPhysics.h': No such file or directory
PhysicsEventListener.cpp
c:\Projects\GameCode v2.2\Source\Physics\PhysicsEventListener.cpp(45) : fatal error C1083: Cannot open include file: 'NxActor.h': No such file or directory
Physics.cpp
c:\Projects\GameCode v2.2\Source\Physics\Physics.cpp(53) : fatal error C1083: Cannot open include file: 'NxPhysics.h': No such file or directory
Generating Code...
Build log was saved at "file://c:\Projects\GameCode v2.2\Obj\Debug\GameCode2\BuildLog.htm"
GameCode2 - 3 error(s), 0 warning(s)
------ Build started: Project: Lang, Configuration: Debug Win32 ------
Compiling...
stdafx.cpp
Lang.cpp
Compiling resources...
Linking...
Build log was saved at "file://c:\Projects\GameCode v2.2\Obj\Debug\Lang\BuildLog.htm"
Lang - 0 error(s), 0 warning(s)
------ Build started: Project: TeapotWars, Configuration: Debug Win32 ------
Compiling...
TeapotWarsView.cpp
TeapotWars.cpp
TeapotEvents.cpp
TeapotController.cpp
Generating Code...
Compiling resources...
Linking...
LINK : fatal error LNK1104: cannot open file 'gamecode2d.lib'
Build log was saved at "file://c:\Projects\GameCode v2.2\Obj\Debug\TeapotWars\BuildLog.htm"
TeapotWars - 1 error(s), 0 warning(s)
---------------------- Done ----------------------
Build: 2 succeeded, 2 failed, 0 skipped