Can anyone recommend a couple of good books on learning directx 9 and especially towards gaming and developing custom ui controls? Also, do you think that managed Directx is the way to go or unmanaged?
Directx and games programming
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Game Coding Complete, Second Edition
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Simulation and Event Modeling for Game Developers -
The first one was a given. I have both editions and have enjoyed and learned a lot from both. I was hoping though for replies on specific books about DirectX.
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yeah man I figured you had Mr Mikes books(s) but you never know. If you want just the DX9 framework/coding standard then use the online help. The sim book I suggest covers the UI portion of DX in a tutorial sort of way. I think its great for a beginning/intermediate game/simlation learner (i use the term learner loosely) looking for guidance on how to use DX for UI interaction with game entities.
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I think LaMothe's is great for 2d.-Larrik Jaerico
www.LarrikJ.com -
LaMothe is a good author but he's sort of pompus. As long as you look at it as a refernece rather than a piece of liturature then i think you'll be fine reading LaMothe's books..Code
push you ; haha! -
Strategy Game Programming wth DirectX 9.0, by Todd Baron is a pretty decent book.
I also enjoy LaMothe's books, though Tricks of the Windows Game Programming Gurus is a bit dated now (DirectX 7, I think).
-Rez
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