So eveything opened nicely in VC++. I installed the Novodex SDK, as well as the DX9 SDK. I've setup the debugging environment as per the instructions. Now when I try to build (TeapotWars), I get these errors over and over for about 7 different files:
Did I miss something?
Source Code
- Compiling...
- dxstdafx.cpp
- c:\GameCode v2.1\Source\DX9Common\DXUTmisc.h(113) : error C2504: 'D3DXFONT_DESC' : base class undefined
- c:\GameCode v2.1\Source\DX9Common\DXUTmisc.h(145) : error C2143: syntax error : missing ',' before '*'
- c:\GameCode v2.1\Source\DX9Common\DXUTMesh.h(71) : error C2061: syntax error : identifier 'LPD3DXFILEDATA'
- c:\GameCode v2.1\Source\DX9Common\DXUTMesh.h(128) : error C2061: syntax error : identifier 'LPD3DXFILEDATA'
- c:\GameCode v2.1\Source\DX9Common\DXUTMesh.h(130) : error C2061: syntax error : identifier 'LPD3DXFILEDATA'
Did I miss something?