I was wondering what the general feel was for graduates of game development/graphics education programs. Is this kind of thing looked for by people hiring for the industry, or does it lend too much of an air of "Ivory tower intellectual" to a candidate?
I'm currently pursuing a masters in computer graphics and animation (purely out of love for the subject material), and as my dream, like that of many others, is to get a job in the games development industry, I'm doing my best while I have some "free time" on absorbing all the knowledge and advice I can find, so as to build a bulletproof portfolio upon graduation.
Also, I've heard that if you're trying to get into the games industry, taking any job other than a job with a game development company is likely to push you farther away from a game development job. I've been working in an entry level developer position for a large insurance company for the past 8 months, and I was wondering what strengths I should focus on/emphasize from that work when applying for jobs in the game industry.
Thanks for your time and input!
I'm currently pursuing a masters in computer graphics and animation (purely out of love for the subject material), and as my dream, like that of many others, is to get a job in the games development industry, I'm doing my best while I have some "free time" on absorbing all the knowledge and advice I can find, so as to build a bulletproof portfolio upon graduation.
Also, I've heard that if you're trying to get into the games industry, taking any job other than a job with a game development company is likely to push you farther away from a game development job. I've been working in an entry level developer position for a large insurance company for the past 8 months, and I was wondering what strengths I should focus on/emphasize from that work when applying for jobs in the game industry.
Thanks for your time and input!
[Insert clever, witty, and strangely relevant quote here]