Hello All,
I heard Mr. Mike lecture at GDC and wanted to debate a few points. He graciously set up this forum and invited me to participate. My hope is through conversation, we can refine operational points of a game company, share a few ideas and bring the industry forward a few paces.
First of all, I loved the speech. I think it's a great starting point. So here's my first question: Mr. Mike himself raised the point of R&D and that a larger percentage of his budget should have been spent in this area. So how much? I think there's another unfilled hole in the presentation: Marketing? And how much of a budget should be portioned off for the marketing?
- Clarinda
I heard Mr. Mike lecture at GDC and wanted to debate a few points. He graciously set up this forum and invited me to participate. My hope is through conversation, we can refine operational points of a game company, share a few ideas and bring the industry forward a few paces.
First of all, I loved the speech. I think it's a great starting point. So here's my first question: Mr. Mike himself raised the point of R&D and that a larger percentage of his budget should have been spent in this area. So how much? I think there's another unfilled hole in the presentation: Marketing? And how much of a budget should be portioned off for the marketing?
- Clarinda
Clarinda Merripen
Director of Operations
Cyberlore Studios, Inc
Director of Operations
Cyberlore Studios, Inc