I am reading the Game Event Management chapter which is very well written.
Regarding the event queue, why is there a need for two queues?
Does having a single event queue not work?
There is a short explanation on how there could be an infinite loop when 2 events queue up each other. I am not sure what that means.
Regarding the event queue, why is there a need for two queues?
Does having a single event queue not work?
There is a short explanation on how there could be an infinite loop when 2 events queue up each other. I am not sure what that means.