Hey guys,
I decided getting started with 2D and OpenGL and I choose using SFML, and i love the archtecture proposed in the book!
So, I'am in the rendering part where i trying to figure out how the things is draw in the scene!
About chapter 16 (3D Scenes) i would like to do the same for 2D Scenes to be rendered!
I just like to know if this is the way to go in 2D world or if there are some way more appropriated to render a scene!
I decided getting started with 2D and OpenGL and I choose using SFML, and i love the archtecture proposed in the book!
So, I'am in the rendering part where i trying to figure out how the things is draw in the scene!
About chapter 16 (3D Scenes) i would like to do the same for 2D Scenes to be rendered!
I just like to know if this is the way to go in 2D world or if there are some way more appropriated to render a scene!