Hey everyone,
Originally, I started window-shopping for game engines to work with. Everything from cocos2d-x for android development to Unity3D, etc. Unfortunately, I am not proficient in any programming language and many sources say that C++ is heavily documented and lots of big game companies use it.
Alright, so let's assume I don't know the first thing about directx, visual basic, opengl, etc. There are many thick books out there and I don't know where to start.
Below are my questions:
1.Is this book the right reading material for a person who wants to learn game development and has no previous experience?
2.Does GCC teach some C++?
3. Either way, would getting this book along with GCC be a good decision?
amazon.com/Beginning-Through-P…ition-ebook/dp/B00LZW07P0
I'd like to know what you guys think.
Originally, I started window-shopping for game engines to work with. Everything from cocos2d-x for android development to Unity3D, etc. Unfortunately, I am not proficient in any programming language and many sources say that C++ is heavily documented and lots of big game companies use it.
Alright, so let's assume I don't know the first thing about directx, visual basic, opengl, etc. There are many thick books out there and I don't know where to start.
Below are my questions:
1.Is this book the right reading material for a person who wants to learn game development and has no previous experience?
2.Does GCC teach some C++?
3. Either way, would getting this book along with GCC be a good decision?
amazon.com/Beginning-Through-P…ition-ebook/dp/B00LZW07P0
I'd like to know what you guys think.