Hi,
While going over the code in Events.h I noticed that the return type of the GetSocketId() function for the class EvtData_Network_Player_Actor_Assignment was ActorId,should it not be an int?
I guess the compilers not complaining since ActorId is an unsigned int, and m_SocketId is an int.
Should be? ( about line 586 )
instead of
Finally why not have m_SocketId as an unsigned int ?
While going over the code in Events.h I noticed that the return type of the GetSocketId() function for the class EvtData_Network_Player_Actor_Assignment was ActorId,should it not be an int?
I guess the compilers not complaining since ActorId is an unsigned int, and m_SocketId is an int.
Should be? ( about line 586 )
instead of
Finally why not have m_SocketId as an unsigned int ?