mrmike wrote:
Yup. Just some linker errors to take care of. We are close - I jacked around with the copyalllibs_vs2013 script today to make things easier to maintain. The bullet libraries have been renamed - that's why the linker error is happening.
I'm getting Lua linker errors on my end and some goofy stuff with the effects11.lib. I'll look into it at lunch tomorrow.
I got this to work, i.e. all libraries build, and the game builds and runs os VS2013 Community Update 5. If there's any interest, I could make my changes available in GitHub.
EDIT: It's on GitHub. The 3rd party libs are available on Dropbox.
In case anyone is interested, I also got it working on VS2015 - refer to the GitHub repo, and the 3rd party libs are available on Dropbox.
The post was edited 3 times, last by georgerbr ().