Today I was trying to build Teapot Wars and I ran into more than 100 errors for 3 of the 4 projects :(. Strangely, most of the errors are caused by the using std::tr1::X type command in GameCodeStd.h but according to what I found on the Internet, std::tr1::shared_ptr and such are in <memory.h> which is obviously included. But one time (I'm a total noob about Visual Studio so I don't know how I managed to get a different build output whitout changing a single line of code), I got only 3 errors that were caused by an #error command in a std lib file (I don't remember the name). So if somebody has an idea about how I can fix this (I followed the instructions in GCC4\README.txt), his help would be very appreciated !
PS : Sorry for the bad english, I'm French
PS : Sorry for the bad english, I'm French