Hi,
I have followed the read me completely but i still get an error when i try to run TeapotWars.
The Solution Rebuild worked without any errors (I'm using Windows 8 and Visual Studio 2012 (v110)). Of course I also used the precompiled libs for Windows8.
After the successful build I hit f5 but the game crash and tells me that there occurred an unexpected exception ... a heap is damanged - untreated exception at ... c++ exception std:bad_alloc at memory
Im confused why that happens?
Can anyone give me a hint?
Does it maybe have something to do with the fact, that i needed to #include <memory> in GameCodeStd.h ? Otherwise i couldn't build it, because any used smart pointer throws an syntax exception.
Maybe the build output helps?
pastebin.com/aHQSAKWu
Regards Helgon
EDIT:
I now realized that i can run the editor without any error (even if i cant run TeapotWars_2010) - but no menu point seems to works. i can open the level world.xml and I see the skybox but the whole editor looks like he would have no functionality. Is it a bug or isn't anything implemented?
I have followed the read me completely but i still get an error when i try to run TeapotWars.
The Solution Rebuild worked without any errors (I'm using Windows 8 and Visual Studio 2012 (v110)). Of course I also used the precompiled libs for Windows8.
After the successful build I hit f5 but the game crash and tells me that there occurred an unexpected exception ... a heap is damanged - untreated exception at ... c++ exception std:bad_alloc at memory
Im confused why that happens?
Can anyone give me a hint?
Does it maybe have something to do with the fact, that i needed to #include <memory> in GameCodeStd.h ? Otherwise i couldn't build it, because any used smart pointer throws an syntax exception.
Maybe the build output helps?
pastebin.com/aHQSAKWu
Regards Helgon
EDIT:
I now realized that i can run the editor without any error (even if i cant run TeapotWars_2010) - but no menu point seems to works. i can open the level world.xml and I see the skybox but the whole editor looks like he would have no functionality. Is it a bug or isn't anything implemented?
The post was edited 4 times, last by Helgon ().