I am just about finished with the book and I just wanted to say thanks for writing this book. It has helped me quite a bit with the architecture and design of a game engine (as well as lots of other things!). I feel like after the book, that I'm going to start making a basic engine following the principles in the book. It's going to take me a while, but I don't mind, I'm really just looking forward to learning more through experience.
I have one question though. I am not really interested in graphics programming, I don't feel like I have enough time to devote to it while in addition working on other portions of the game engine. Would using OGRE be a decent substitute for a rendering engine?
I have one question though. I am not really interested in graphics programming, I don't feel like I have enough time to devote to it while in addition working on other portions of the game engine. Would using OGRE be a decent substitute for a rendering engine?