Was getting
on building solution wherever there was an instance of:
where foo is a shared_ptr<bar>
A quick google threw up that you can set a shared pointer to null by doing this:
So I swapped them all out (3 of them, I think) to this syntax.
There was also:
Wherever there was an instance of:
Following my Googling, I just deleted the NULL parameter.
Whether or not I've done good or bad, I have no idea - but at least the game builds and runs. I've had a few of this niggly compiler errors pop up on a couple other 3rd party (to me) projects I've built recently that only one other person (I'm aware of) has been able to reproduce, so quite possibly something a bit funky on my end.
So really just a heads up for anyone else experiencing this problem.
on building solution wherever there was an instance of:
where foo is a shared_ptr<bar>
A quick google threw up that you can set a shared pointer to null by doing this:
So I swapped them all out (3 of them, I think) to this syntax.
There was also:
Wherever there was an instance of:
Following my Googling, I just deleted the NULL parameter.
Whether or not I've done good or bad, I have no idea - but at least the game builds and runs. I've had a few of this niggly compiler errors pop up on a couple other 3rd party (to me) projects I've built recently that only one other person (I'm aware of) has been able to reproduce, so quite possibly something a bit funky on my end.
So really just a heads up for anyone else experiencing this problem.