I'd love to study the topic of memory management, especially for games of course. It seems like a tricky subject to find information on. Perhaps this is because game memory management isn't as hard a subject as I think it likely is, or maybe there just isn't a market for books solely on the topic...?
Does anyone have suggestions on a book, chapter, or anything that really dives into understanding how to cache memory and organize it for a memory intensive videogame? The memory classes in this book are great, and I'm getting a lot of insight from them, but I was wondering if they go into more detail anywhere else...
PS I tried to post this in the books forum, but for some reason I don't have write access to it. So forgive the strange placement of the post.
Does anyone have suggestions on a book, chapter, or anything that really dives into understanding how to cache memory and organize it for a memory intensive videogame? The memory classes in this book are great, and I'm getting a lot of insight from them, but I was wondering if they go into more detail anywhere else...
PS I tried to post this in the books forum, but for some reason I don't have write access to it. So forgive the strange placement of the post.