Greetings,
I purchased this book (the 3rd edition) and was very happy that in the latest build that a lot of the previous problems i had with earlier versions were fixed, mainly the boost ones. I compiled the code and after a few quick changes like saying where the directx lib and include files were , i was ready to go. I compiled the code and had no errors and I went to test and ran TeapotWarsd and got the error "The application was unable to start (0xc0150002)". I looked at another thread and someone said they fixed this problem with setting the project( I assumed teapot wars) to release mode. I set it to release mode, i then added the bin folder as they said to the reference path, and then it said it could not find dxut10.lib. I put the path for that in preferences and then a whole lot of problems arose in visual studios. The errors all revolved around a comparison with the value 2 not matching 0 in teapotcontroller.obj. So far it does not run. I also saw that the editor will not run because of the 64 bit machine i am on.
My question is how can I get teapotwarsd to run? I believe i set up everything correctly from the setup file , and besides release mode i do not get any compilation errors. I am using Visual Studios 2010 Professional from dreamspark, and i have directx installed. I am also using Windows 7 64 bit edition and have installed the visual c++ 2005 redistributable.
Also is there any way to get the editor to run or will I need to virtual box a 32 version of windows 7 to run it because of the problem that I heard about?
Thank you for your time
I purchased this book (the 3rd edition) and was very happy that in the latest build that a lot of the previous problems i had with earlier versions were fixed, mainly the boost ones. I compiled the code and after a few quick changes like saying where the directx lib and include files were , i was ready to go. I compiled the code and had no errors and I went to test and ran TeapotWarsd and got the error "The application was unable to start (0xc0150002)". I looked at another thread and someone said they fixed this problem with setting the project( I assumed teapot wars) to release mode. I set it to release mode, i then added the bin folder as they said to the reference path, and then it said it could not find dxut10.lib. I put the path for that in preferences and then a whole lot of problems arose in visual studios. The errors all revolved around a comparison with the value 2 not matching 0 in teapotcontroller.obj. So far it does not run. I also saw that the editor will not run because of the 64 bit machine i am on.
My question is how can I get teapotwarsd to run? I believe i set up everything correctly from the setup file , and besides release mode i do not get any compilation errors. I am using Visual Studios 2010 Professional from dreamspark, and i have directx installed. I am also using Windows 7 64 bit edition and have installed the visual c++ 2005 redistributable.
Also is there any way to get the editor to run or will I need to virtual box a 32 version of windows 7 to run it because of the problem that I heard about?
Thank you for your time