I found a post that was created a couple years ago and Mike said that with physics disabled, movement is not possible in TeapotWars.
My question is - why not the camera? I have literally studied the code for hours and stepped through it over and over and I can't figure out why the world doesn't move even though the camera is changing position (confirmed by the camera position status text corresponding to the input key pressed).
How does the physics SDK (or lack thereof in this case) affect basic camera movement?
My question is - why not the camera? I have literally studied the code for hours and stepped through it over and over and I can't figure out why the world doesn't move even though the camera is changing position (confirmed by the camera position status text corresponding to the input key pressed).
How does the physics SDK (or lack thereof in this case) affect basic camera movement?