Hi
I've been studying your book for a few weeks by now, and still I don't understand why the ActorParams class creates the "Graphic Actor" and "Logic Actor", it makes more sense to me that the Game Logic, or Game, class should be responsible of creating and removing logical actors, and the "Graphics system" of the graphical actors.
Is there a "design" reason behind it? Or something that I'm totally missing? Can someone explain?
Thanks
I've been studying your book for a few weeks by now, and still I don't understand why the ActorParams class creates the "Graphic Actor" and "Logic Actor", it makes more sense to me that the Game Logic, or Game, class should be responsible of creating and removing logical actors, and the "Graphics system" of the graphical actors.
Is there a "design" reason behind it? Or something that I'm totally missing? Can someone explain?
Thanks