IPAC, as mentioned in the book, is a proprietary tool owned by Glass Eye Entertainment in Austin, Texas. I'm currently negotiating with the owners of Glass Eye to make IPAC available under a number of different licensing plans.
The details or even existence of these licensing plans may vary as negotiations are finalized - so take the above list as something that may completely change.
I'm very interested in what people would be willing to pay for this tool - it's described fairly well in detail in Chapter 8.
Here's what I'm thinking:
Non-commercial license: Shareware, $25
Web game license: $750 per project
Retail game license: $2500 per project
Source Code license: $15,000 one time fee, $2,500 year for source code updates
The license would let you give every member of the project team the most recent version of IPAC, and unlock the web-based support forum.
Some questions to ponder:
What do you think about those prices?
One of my favorite companies, RAD Game Tools, has multiple project licenses and studio licenses for their wares. Would you like to see the same kind of licensing structure?
- Non-commercial license: this will be an inexpensive license to allow game programming geeks everywhere to have their own professional resource tool.
- Web-game license: this will be a reasonable license that will support a game under 25Mb that is downloaded from the web.
- Retail game license: this is a license that will support games over 25Mb or those that are distributed via retail.
- Source code license: allows the licensor to modify the IPAC tool, and use it at their studio address on any number of projects, as long as they don't redistribute it.
The details or even existence of these licensing plans may vary as negotiations are finalized - so take the above list as something that may completely change.
I'm very interested in what people would be willing to pay for this tool - it's described fairly well in detail in Chapter 8.
Here's what I'm thinking:
Non-commercial license: Shareware, $25
Web game license: $750 per project
Retail game license: $2500 per project
Source Code license: $15,000 one time fee, $2,500 year for source code updates
The license would let you give every member of the project team the most recent version of IPAC, and unlock the web-based support forum.
Some questions to ponder:
What do you think about those prices?
One of my favorite companies, RAD Game Tools, has multiple project licenses and studio licenses for their wares. Would you like to see the same kind of licensing structure?
Mr.Mike
Author, Programmer, Brewer, Patriot
Author, Programmer, Brewer, Patriot