Hi all,
I'm having some trouble getting teapot wars to compile on my system.
1>.\Physics\Physics.cpp(788) : error C2039: 'broadPhase' : is not a member of 'NxSceneDesc'
1> c:\program files (x86)\ageia technologies\ageia physx sdk\v2.6.4\sdks\physics\include\NxSceneDesc.h(317) : see declaration of 'NxSceneDesc'
1>.\Physics\Physics.cpp(788) : error C2065: 'NX_BROADPHASE_COHERENT' : undeclared identifier
1>.\Physics\Physics.cpp(789) : error C2039: 'collisionDetection' : is not a member of 'NxSceneDesc'
1> c:\program files (x86)\ageia technologies\ageia physx sdk\v2.6.4\sdks\physics\include\NxSceneDesc.h(317) : see declaration of 'NxSceneDesc'
These are the 3 errors I'm getting with the GameCode2 project. I followed the directions in the readme as closely as possible but I am having a hell of a time finding the 2.3.1 SDK. Any suggestions?
I'm having some trouble getting teapot wars to compile on my system.
1>.\Physics\Physics.cpp(788) : error C2039: 'broadPhase' : is not a member of 'NxSceneDesc'
1> c:\program files (x86)\ageia technologies\ageia physx sdk\v2.6.4\sdks\physics\include\NxSceneDesc.h(317) : see declaration of 'NxSceneDesc'
1>.\Physics\Physics.cpp(788) : error C2065: 'NX_BROADPHASE_COHERENT' : undeclared identifier
1>.\Physics\Physics.cpp(789) : error C2039: 'collisionDetection' : is not a member of 'NxSceneDesc'
1> c:\program files (x86)\ageia technologies\ageia physx sdk\v2.6.4\sdks\physics\include\NxSceneDesc.h(317) : see declaration of 'NxSceneDesc'
These are the 3 errors I'm getting with the GameCode2 project. I followed the directions in the readme as closely as possible but I am having a hell of a time finding the 2.3.1 SDK. Any suggestions?