Hey all,
Source Code v2.3 is giving me memory leaks. This is what I get when I start an instance of TeapotWars . I have not read anything on this site about this. Am I missing something? I have both boost_1_36_0 and OggVorbis-win32sdk-1.0
Detected memory leaks!
Dumping objects ->
{77} normal block at 0x00DA1AF0, 52 bytes long.
Data: < > F0 1A DA 00 F0 1A DA 00 F0 1A DA 00 CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\resourcecache\rescache2.cpp(56) : {76} normal block at 0x00DA1A80, 48 bytes long.
Data: < Fl > B0 46 6C 00 00 00 00 00 CD CD CD CD CD CD CD CD
{75} normal block at 0x00DA1A10, 52 bytes long.
Data: < > 10 1A DA 00 10 1A DA 00 10 1A DA 00 CD CD CD CD
{74} normal block at 0x00DA19C8, 12 bytes long.
Data: < > C8 19 DA 00 C8 19 DA 00 CD CD CD CD
{73} normal block at 0x00DA7F70, 48 bytes long.
Data: <d a t a \ G a m > 64 00 61 00 74 00 61 00 5C 00 47 00 61 00 6D 00
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(241) : {72} normal block at 0x00DA7F08, 40 bytes long.
Data: < k > B4 EE 6B 00 80 1A DA 00 00 00 00 00 CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(241) : {71} normal block at 0x00DA7E88, 68 bytes long.
Data: < Fl > C8 46 6C 00 00 00 00 00 CD CD CD CD CD CD CD CD
{70} normal block at 0x00DA7E38, 16 bytes long.
Data: <8~ 8~ > 38 7E DA 00 38 7E DA 00 CD CD CD CD CD CD CD CD
{69} normal block at 0x00DA7DE8, 16 bytes long.
Data: < } } > E8 7D DA 00 E8 7D DA 00 CD CD CD CD CD CD CD CD
{68} normal block at 0x00DA7D80, 44 bytes long.
Data: < } } } > 80 7D DA 00 80 7D DA 00 80 7D DA 00 CD CD CD CD
{67} normal block at 0x00DA7D28, 24 bytes long.
Data: <(} (} (} > 28 7D DA 00 28 7D DA 00 28 7D DA 00 CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(211) : {66} normal block at 0x00DA7C78, 112 bytes long.
Data: < bl > 8C 62 6C 00 00 00 00 00 CD CD CD CD CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(205) : {65} normal block at 0x00DA7C00, 60 bytes long.
Data: < > 00 01 01 01 00 01 00 01 00 00 00 00 00 00 00 00
Object dump complete.
The program '[7684] TeapotWarsd.exe: Native' has exited with code 0 (0x0).
Source Code v2.3 is giving me memory leaks. This is what I get when I start an instance of TeapotWars . I have not read anything on this site about this. Am I missing something? I have both boost_1_36_0 and OggVorbis-win32sdk-1.0
Detected memory leaks!
Dumping objects ->
{77} normal block at 0x00DA1AF0, 52 bytes long.
Data: < > F0 1A DA 00 F0 1A DA 00 F0 1A DA 00 CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\resourcecache\rescache2.cpp(56) : {76} normal block at 0x00DA1A80, 48 bytes long.
Data: < Fl > B0 46 6C 00 00 00 00 00 CD CD CD CD CD CD CD CD
{75} normal block at 0x00DA1A10, 52 bytes long.
Data: < > 10 1A DA 00 10 1A DA 00 10 1A DA 00 CD CD CD CD
{74} normal block at 0x00DA19C8, 12 bytes long.
Data: < > C8 19 DA 00 C8 19 DA 00 CD CD CD CD
{73} normal block at 0x00DA7F70, 48 bytes long.
Data: <d a t a \ G a m > 64 00 61 00 74 00 61 00 5C 00 47 00 61 00 6D 00
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(241) : {72} normal block at 0x00DA7F08, 40 bytes long.
Data: < k > B4 EE 6B 00 80 1A DA 00 00 00 00 00 CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(241) : {71} normal block at 0x00DA7E88, 68 bytes long.
Data: < Fl > C8 46 6C 00 00 00 00 00 CD CD CD CD CD CD CD CD
{70} normal block at 0x00DA7E38, 16 bytes long.
Data: <8~ 8~ > 38 7E DA 00 38 7E DA 00 CD CD CD CD CD CD CD CD
{69} normal block at 0x00DA7DE8, 16 bytes long.
Data: < } } > E8 7D DA 00 E8 7D DA 00 CD CD CD CD CD CD CD CD
{68} normal block at 0x00DA7D80, 44 bytes long.
Data: < } } } > 80 7D DA 00 80 7D DA 00 80 7D DA 00 CD CD CD CD
{67} normal block at 0x00DA7D28, 24 bytes long.
Data: <(} (} (} > 28 7D DA 00 28 7D DA 00 28 7D DA 00 CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(211) : {66} normal block at 0x00DA7C78, 112 bytes long.
Data: < bl > 8C 62 6C 00 00 00 00 00 CD CD CD CD CD CD CD CD
c:\users\wawa\!goodstuff\gamedevelopment\projects\gamecode v2.3\source\gamecode.cpp(205) : {65} normal block at 0x00DA7C00, 60 bytes long.
Data: < > 00 01 01 01 00 01 00 01 00 00 00 00 00 00 00 00
Object dump complete.
The program '[7684] TeapotWarsd.exe: Native' has exited with code 0 (0x0).
The post was edited 1 time, last by Cosinet ().