Book Forum (4th Ed.)
This forum holds all the commentary, etc. on the 4th edition of Game Coding Complete.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
---|---|---|---|---|---|
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When Should I start using the code the books says? |
1 | 2,671 | ||
|
Component, Manager, and Shared/Instanced Data |
4 | 3,526 | ||
|
SQT or Matrix |
7 | 8,780 | ||
|
Finaly started doing what I always wanted |
5 | 3,751 | ||
|
Physics Completely Authorative? |
3 | 3,196 | ||
|
The Adventure Begins |
5 | 3,923 | ||
|
Where to buy the Ebook of the new edition? |
19 | 10,413 | ||
|
Mersenne Twister Class |
2 | 2,828 | ||
|
Game Engine Structure for Specific Requirement |
3 | 4,118 | ||
|
How to visualize the structure of the engine? |
14 | 7,862 | ||
|
Actor Hierarchies |
5 | 4,076 | ||
|
Visual Studio 11 |
15 | 7,630 | ||
|
Threading Confusion |
1 | 2,670 | ||
|
Controlling Object from script vs view |
3 | 3,341 | ||
|
Full Script Game Logic |
3 | 3,365 | ||
|
Actor Render Component VS scene graph |
5 | 4,853 | ||
|
TR1 Obsolete? |
1 | 2,621 | ||
|
Modular game engine: would it work? |
4 | 3,513 | ||
|
Scripting Context |
9 | 4,934 | ||
|
Chapter 5 page 134 correction |
2 | 2,685 |
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