Book Forum (4th Ed.)

This forum holds all the commentary, etc. on the 4th edition of Game Coding Complete.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

purpose of 2 queues in event system?

3 8,527

rezination

Linking to static libraries that reference other static libraries in vs2013?

7 28,743

mholley519

user-defined types for components and events?

4 6,590

rezination

Implementing the IEventData interface

2 5,236

rezination

C++ to C#

0 3,696

Purpose of cooperative multi-tasking

7 8,600

Neurone

Changes from 3rd to 4th edition

2 7,408

rezination

Just Ordered GCC! What Programming Concepts Should I Review?

3 5,783

Gaddam

Preferred way to query C++ from script

2 4,632

Claxon

Supporting DirectX and OpenGL in 1 engine

6 20,676

dragonCASTjosh

How do you go about beginning to develop something like a game engine?

13 16,835

rezination

How Shall I Compile and Run the Source Code of GCC4?

4 8,767

mrmike

Is there something wrong with the "Events" subsection?

0 2,285

What is the "peanut butter and jelly example"?

2 2,793

SuperSaiyan3

How can I achieve the "pre-welcome" screen effect?

5 5,068

mholley519

Is GCC the right book for me to start off with?

8 22,634

dreamland85

Any more detailed, yet easily-understandable descriptions about COM objects?

0 5,924

Question on Smart Pointer example in the book

  • Kaka
  • Dendra
1 4,279

Dendra

Transformation Component

3 4,943

rezination

Deadlock example in the book

3 8,755

mholley519

  • Users Online 48

    48 Guests

  • Statistics

    166 Threads - 1,084 Posts (0.24 Posts per Day)