Book Forum (4th Ed.)

This forum holds all the commentary, etc. on the 4th edition of Game Coding Complete.

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Threads

Topic Replies Likes Views Last Reply

purpose of 2 queues in event system?

3 8,470

rezination

Linking to static libraries that reference other static libraries in vs2013?

7 28,643

mholley519

user-defined types for components and events?

4 6,566

rezination

Implementing the IEventData interface

2 5,221

rezination

C++ to C#

0 3,690

Purpose of cooperative multi-tasking

7 8,570

Neurone

Changes from 3rd to 4th edition

2 6,805

rezination

Just Ordered GCC! What Programming Concepts Should I Review?

3 5,763

Gaddam

Preferred way to query C++ from script

2 4,611

Claxon

Supporting DirectX and OpenGL in 1 engine

6 18,194

dragonCASTjosh

How do you go about beginning to develop something like a game engine?

13 16,776

rezination

How Shall I Compile and Run the Source Code of GCC4?

4 8,720

mrmike

Is there something wrong with the "Events" subsection?

0 2,278

What is the "peanut butter and jelly example"?

2 2,769

SuperSaiyan3

How can I achieve the "pre-welcome" screen effect?

5 5,029

mholley519

Is GCC the right book for me to start off with?

8 20,771

dreamland85

Any more detailed, yet easily-understandable descriptions about COM objects?

0 5,598

Question on Smart Pointer example in the book

  • Kaka
  • Dendra
1 4,254

Dendra

Transformation Component

3 4,921

rezination

Deadlock example in the book

3 8,089

mholley519

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