Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,935

mrmike

memory leaks

7 8,596

mrmike

Unable to compile DXUT

5 6,219

mrmike

Saving and restoring the RNG state?

2 4,397

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,825

Why make the rand with new every time so difficult?

6 6,881

Turing

Man do I hate _RPC_'s

4 7,053

rezination

Let's Ditch PhysX !

8 9,041

Treb Connell

EventManager and shared_ptr

4 5,860

garbob

Singletons..

21 21,445

smjones

Lang.dll

3 4,900

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,248

grofaz

What's the deal with variable prefixes

4 5,816

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,405

mrmike

General Help Please!!!

3 4,823

binaryV

Can't Move without Physics Lib?

6 6,621

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,521

Nebuchadnezzar

Visual C++ express

2 4,204

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,452

binaryV

building the game code on linux

6 6,328

merlinblack

  • Statistics

    29 Threads - 168 Posts (0.03 Posts per Day)