Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,938

mrmike

memory leaks

7 8,608

mrmike

Unable to compile DXUT

5 6,221

mrmike

Saving and restoring the RNG state?

2 4,399

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,828

Why make the rand with new every time so difficult?

6 6,883

Turing

Man do I hate _RPC_'s

4 7,053

rezination

Let's Ditch PhysX !

8 9,046

Treb Connell

EventManager and shared_ptr

4 5,864

garbob

Singletons..

21 21,474

smjones

Lang.dll

3 4,906

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,249

grofaz

What's the deal with variable prefixes

4 5,822

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,407

mrmike

General Help Please!!!

3 4,829

binaryV

Can't Move without Physics Lib?

6 6,624

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,530

Nebuchadnezzar

Visual C++ express

2 4,204

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,457

binaryV

building the game code on linux

6 6,330

merlinblack

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