Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,961

mrmike

memory leaks

7 8,640

mrmike

Unable to compile DXUT

5 6,256

mrmike

Saving and restoring the RNG state?

2 4,410

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,833

Why make the rand with new every time so difficult?

6 6,899

Turing

Man do I hate _RPC_'s

4 7,077

rezination

Let's Ditch PhysX !

8 9,071

Treb Connell

EventManager and shared_ptr

4 5,882

garbob

Singletons..

21 21,534

smjones

Lang.dll

3 4,927

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,261

grofaz

What's the deal with variable prefixes

4 5,847

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,421

mrmike

General Help Please!!!

3 4,845

binaryV

Can't Move without Physics Lib?

6 6,640

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,562

Nebuchadnezzar

Visual C++ express

2 4,210

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,477

binaryV

building the game code on linux

6 6,349

merlinblack

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