Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,956

mrmike

memory leaks

7 8,637

mrmike

Unable to compile DXUT

5 6,242

mrmike

Saving and restoring the RNG state?

2 4,408

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,831

Why make the rand with new every time so difficult?

6 6,897

Turing

Man do I hate _RPC_'s

4 7,071

rezination

Let's Ditch PhysX !

8 9,067

Treb Connell

EventManager and shared_ptr

4 5,880

garbob

Singletons..

21 21,528

smjones

Lang.dll

3 4,921

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,258

grofaz

What's the deal with variable prefixes

4 5,842

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,416

mrmike

General Help Please!!!

3 4,843

binaryV

Can't Move without Physics Lib?

6 6,634

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,558

Nebuchadnezzar

Visual C++ express

2 4,209

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,474

binaryV

building the game code on linux

6 6,343

merlinblack

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