Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,951

mrmike

memory leaks

7 8,629

mrmike

Unable to compile DXUT

5 6,238

mrmike

Saving and restoring the RNG state?

2 4,405

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,830

Why make the rand with new every time so difficult?

6 6,891

Turing

Man do I hate _RPC_'s

4 7,067

rezination

Let's Ditch PhysX !

8 9,065

Treb Connell

EventManager and shared_ptr

4 5,876

garbob

Singletons..

21 21,524

smjones

Lang.dll

3 4,918

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,255

grofaz

What's the deal with variable prefixes

4 5,837

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,413

mrmike

General Help Please!!!

3 4,840

binaryV

Can't Move without Physics Lib?

6 6,633

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,548

Nebuchadnezzar

Visual C++ express

2 4,208

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,471

binaryV

building the game code on linux

6 6,336

merlinblack

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