Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,927

mrmike

memory leaks

7 8,594

mrmike

Unable to compile DXUT

5 6,211

mrmike

Saving and restoring the RNG state?

2 4,389

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,822

Why make the rand with new every time so difficult?

6 6,872

Turing

Man do I hate _RPC_'s

4 7,043

rezination

Let's Ditch PhysX !

8 9,027

Treb Connell

EventManager and shared_ptr

4 5,854

garbob

Singletons..

21 21,432

smjones

Lang.dll

3 4,898

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,243

grofaz

What's the deal with variable prefixes

4 5,814

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,404

mrmike

General Help Please!!!

3 4,820

binaryV

Can't Move without Physics Lib?

6 6,612

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,520

Nebuchadnezzar

Visual C++ express

2 4,198

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,450

binaryV

building the game code on linux

6 6,319

merlinblack

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