Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,946

mrmike

memory leaks

7 8,625

mrmike

Unable to compile DXUT

5 6,233

mrmike

Saving and restoring the RNG state?

2 4,403

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,829

Why make the rand with new every time so difficult?

6 6,889

Turing

Man do I hate _RPC_'s

4 7,063

rezination

Let's Ditch PhysX !

8 9,061

Treb Connell

EventManager and shared_ptr

4 5,869

garbob

Singletons..

21 21,513

smjones

Lang.dll

3 4,915

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,254

grofaz

What's the deal with variable prefixes

4 5,829

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,411

mrmike

General Help Please!!!

3 4,836

binaryV

Can't Move without Physics Lib?

6 6,630

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,541

Nebuchadnezzar

Visual C++ express

2 4,205

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,466

binaryV

building the game code on linux

6 6,332

merlinblack

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