Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,917

mrmike

memory leaks

7 8,582

mrmike

Unable to compile DXUT

5 6,208

mrmike

Saving and restoring the RNG state?

2 4,387

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,819

Why make the rand with new every time so difficult?

6 6,865

Turing

Man do I hate _RPC_'s

4 7,040

rezination

Let's Ditch PhysX !

8 9,022

Treb Connell

EventManager and shared_ptr

4 5,852

garbob

Singletons..

21 21,415

smjones

Lang.dll

3 4,897

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,241

grofaz

What's the deal with variable prefixes

4 5,803

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,399

mrmike

General Help Please!!!

3 4,816

binaryV

Can't Move without Physics Lib?

6 6,600

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,517

Nebuchadnezzar

Visual C++ express

2 4,197

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,443

binaryV

building the game code on linux

6 6,317

merlinblack

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