Source Code v2.3 (2nd Edition)

Download source code v2.3 for the 2nd edition and find last minute corrections, etc. v2.3 adds SLN files for Visual Studio 2005, and retains compatibility with VS2003.

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Threads

Topic Replies Likes Views Last Reply

PhysX 2.3 Code Problem

4 6,953

mrmike

memory leaks

7 8,631

mrmike

Unable to compile DXUT

5 6,240

mrmike

Saving and restoring the RNG state?

2 4,405

Viridian

Problem getting random floats from ints in CRandom::Random()

0 2,831

Why make the rand with new every time so difficult?

6 6,892

Turing

Man do I hate _RPC_'s

4 7,068

rezination

Let's Ditch PhysX !

8 9,066

Treb Connell

EventManager and shared_ptr

4 5,877

garbob

Singletons..

21 21,524

smjones

Lang.dll

3 4,919

mrmike

Missing atltypes.h, can't compile

  • grofaz
  • grofaz
2 5,255

grofaz

What's the deal with variable prefixes

4 5,838

rezination

Having trouble with PhysX. 2.7.2 SDK appears incompatible with GameCode 2.3

1 4,414

mrmike

General Help Please!!!

3 4,840

binaryV

Can't Move without Physics Lib?

6 6,634

binaryV

A comment in CProcessManager::UpdateProcess​es that I would have appreciated

7 7,552

Nebuchadnezzar

Visual C++ express

2 4,208

Aurelius

Where to put the CProcess/CProcessManager source code?

4 5,472

binaryV

building the game code on linux

6 6,338

merlinblack

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