Book Review (2nd Ed.)
Reviews, comments, etc.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
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Integrating HLSL shaders |
1 | 3,475 | ||
|
Using a state stack instead of switch |
16 | 9,864 | ||
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great book! |
18 | 12,337 | ||
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Does the 2nd Edition have a Chinese edition as the 1st Edition do? |
10 | 6,497 | ||
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Which version of Visual Studio is needed? |
2 | 3,031 | ||
|
Does the 2nd Edition discuss about the particle system? |
9 | 6,613 | ||
|
Memory Alignment question |
0 | 1,634 | ||
|
GameCode 2.2 Code Documentation |
4 | 4,117 | ||
|
any instructor's ppt materials for this book? |
0 | 1,705 | ||
|
Quick Collision Question |
5 | 4,878 | ||
|
GCC in UML? |
1 | 2,622 | ||
|
Resource Cache and Asset Management |
0 | 1,692 | ||
|
Resource m_id? Huh? |
1 | 2,751 | ||
|
Physics call not using process manager? |
1 | 2,717 | ||
|
Quick Initialization Question |
2 | 3,072 | ||
|
cooperate with MFC/CImage |
1 | 2,798 | ||
|
Rendering Physics Diagnostics from the Game Logic |
9 | 6,454 | ||
|
Actor Node... Smart or Dumb? |
13 | 8,561 | ||
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Question about resource cache |
2 | 2,856 | ||
|
Scene Graphs... What Level of Detail? |
3 | 3,635 |
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37 Threads - 275 Posts (0.04 Posts per Day)