Book Review (2nd Ed.)

Reviews, comments, etc.

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Threads

Topic Replies Likes Views Last Reply

Integrating HLSL shaders

1 3,486

mrmike

Using a state stack instead of switch

  • Turing
  • RGBme
16 9,924

RGBme

great book!

18 12,355

Nebuchadnezzar

Does the 2nd Edition have a Chinese edition as the 1st Edition do?

10 6,559

taishan911

Which version of Visual Studio is needed?

2 3,090

rezination

Does the 2nd Edition discuss about the particle system?

9 6,672

Larkie.MiddleEarth

Memory Alignment question

0 1,636

GameCode 2.2 Code Documentation

4 4,129

mrmike

any instructor's ppt materials for this book?

0 1,709

Quick Collision Question

  • Raeldor
  • Kain
5 4,944

Kain

GCC in UML?

1 2,633

mrmike

Resource Cache and Asset Management

0 1,695

Resource m_id? Huh?

1 2,774

rezination

Physics call not using process manager?

1 2,772

rezination

Quick Initialization Question

2 3,135

Raeldor

cooperate with MFC/CImage

  • justdo
  • mrmike
1 2,815

mrmike

Rendering Physics Diagnostics from the Game Logic

  • Raeldor
  • Kain
9 6,512

Kain

Actor Node... Smart or Dumb?

  • Raeldor
  • Kain
13 8,606

Kain

Question about resource cache

  • Rozik
  • Rozik
2 2,918

Rozik

Scene Graphs... What Level of Detail?

3 3,642

mrmike

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