Book Review (2nd Ed.)
Reviews, comments, etc.
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Threads
Topic | Replies | Likes | Views | Last Reply | |
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Integrating HLSL shaders |
1 | 3,486 | ||
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Using a state stack instead of switch |
16 | 9,924 | ||
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great book! |
18 | 12,355 | ||
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Does the 2nd Edition have a Chinese edition as the 1st Edition do? |
10 | 6,559 | ||
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Which version of Visual Studio is needed? |
2 | 3,090 | ||
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Does the 2nd Edition discuss about the particle system? |
9 | 6,672 | ||
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Memory Alignment question |
0 | 1,636 | ||
|
GameCode 2.2 Code Documentation |
4 | 4,129 | ||
|
any instructor's ppt materials for this book? |
0 | 1,709 | ||
|
Quick Collision Question |
5 | 4,944 | ||
|
GCC in UML? |
1 | 2,633 | ||
|
Resource Cache and Asset Management |
0 | 1,695 | ||
|
Resource m_id? Huh? |
1 | 2,774 | ||
|
Physics call not using process manager? |
1 | 2,772 | ||
|
Quick Initialization Question |
2 | 3,135 | ||
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cooperate with MFC/CImage |
1 | 2,815 | ||
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Rendering Physics Diagnostics from the Game Logic |
9 | 6,512 | ||
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Actor Node... Smart or Dumb? |
13 | 8,606 | ||
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Question about resource cache |
2 | 2,918 | ||
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Scene Graphs... What Level of Detail? |
3 | 3,642 |
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