Book Review (2nd Ed.)

Reviews, comments, etc.

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Threads

Topic Replies Likes Views Last Reply

Integrating HLSL shaders

1 3,449

mrmike

Using a state stack instead of switch

  • Turing
  • RGBme
16 9,841

RGBme

great book!

18 12,323

Nebuchadnezzar

Does the 2nd Edition have a Chinese edition as the 1st Edition do?

10 6,479

taishan911

Which version of Visual Studio is needed?

2 3,026

rezination

Does the 2nd Edition discuss about the particle system?

9 6,601

Larkie.MiddleEarth

Memory Alignment question

0 1,631

GameCode 2.2 Code Documentation

4 4,107

mrmike

any instructor's ppt materials for this book?

0 1,698

Quick Collision Question

  • Raeldor
  • Kain
5 4,865

Kain

GCC in UML?

1 2,617

mrmike

Resource Cache and Asset Management

0 1,689

Resource m_id? Huh?

1 2,746

rezination

Physics call not using process manager?

1 2,709

rezination

Quick Initialization Question

2 3,058

Raeldor

cooperate with MFC/CImage

  • justdo
  • mrmike
1 2,793

mrmike

Rendering Physics Diagnostics from the Game Logic

  • Raeldor
  • Kain
9 6,437

Kain

Actor Node... Smart or Dumb?

  • Raeldor
  • Kain
13 8,547

Kain

Question about resource cache

  • Rozik
  • Rozik
2 2,849

Rozik

Scene Graphs... What Level of Detail?

3 3,630

mrmike

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