Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

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Threads

Topic Replies Likes Views Last Reply

Processes

26 32,473

diegorosa

DXUTSetCallbackFrameMove parameters

6 8,705

narshe

Binding a LUA table function to a C++ variable using LUAPlus

4 16,424

Trinak

LuaPlus - Delay/Sleep function

  • xor
  • xor
16 17,599

xor

Threads and C++14

8 8,020

rezination

C#.NET Main Game Loop

16 22,544

curator785

Timing

18 17,663

mholley519

Lua / C++ boundary performance

0 7,607

Trouble with the .exe / .lib split

6 6,433

mholley519

Lua function issues

23 22,652

kidchaos2k9

LuaPlus Linker Problems

10 9,950

bad habit

Event Manager Issues

6 7,324

rezination

A discussion on game engines!

  • Phred
  • Shanee
3 5,585

Shanee

Getting my head around events, processes & mainloop

14 13,000

Turing

Memory Allocation question?

  • sosa
  • sosa
2 4,849

sosa

Audio help needed

11 10,864

Permafried-

Main Loop on clients?

  • jdl
  • RGBme
9 9,480

RGBme

Fps

8 9,172

mrmike

DXUT and the MainLoop

7 9,207

kofman

Godzilla vs. DirectX framework...

9 8,373

Turing

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