Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

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Threads

Topic Replies Likes Views Last Reply

Processes

26 32,284

diegorosa

DXUTSetCallbackFrameMove parameters

6 8,687

narshe

Binding a LUA table function to a C++ variable using LUAPlus

4 15,745

Trinak

LuaPlus - Delay/Sleep function

  • xor
  • xor
16 17,571

xor

Threads and C++14

8 8,010

rezination

C#.NET Main Game Loop

16 22,515

curator785

Timing

18 17,635

mholley519

Lua / C++ boundary performance

0 7,589

Trouble with the .exe / .lib split

6 6,429

mholley519

Lua function issues

23 22,607

kidchaos2k9

LuaPlus Linker Problems

10 9,935

bad habit

Event Manager Issues

6 7,308

rezination

A discussion on game engines!

  • Phred
  • Shanee
3 5,572

Shanee

Getting my head around events, processes & mainloop

14 12,991

Turing

Memory Allocation question?

  • sosa
  • sosa
2 4,839

sosa

Audio help needed

11 10,842

Permafried-

Main Loop on clients?

  • jdl
  • RGBme
9 9,469

RGBme

Fps

8 9,159

mrmike

DXUT and the MainLoop

7 9,195

kofman

Godzilla vs. DirectX framework...

9 8,358

Turing

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