Main Loop

Here's a good spot to talk about main loop processing, cooperative or preemptive multitaskers, and game scripting languages.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Threads

Topic Replies Likes Views Last Reply

Enhancement to the Event system

22 15,631

Tarviathun

event passing and object specific behavior

5 4,198

randomCoder

Linked CProcess(s)

4 3,678

Turing

Event Types

3 3,511

JamesFord

IsOnlyInstance in SDL?

5 4,258

rezination

Constructor problem: Loading Images

1 2,580

Sabrina

Hello ad Idea/Question

4 3,730

The_Grand_User

Callback functions in dxut.cpp

7 5,303

rezination

Preloading events - ( EventManger)

12 6,744

rezination

Viewports (OpenGL)

  • Sabrina
  • Kain
7 5,413

Kain

Event system in modularised design

6 4,977

Permafried-

Process System

3 3,690

Kain

Detecting Video Modes

15 8,304

garbob

EventManager::validateType

2 3,065

tscott1213

EventManager Question

0 2,018

Event Constructor Question

1 2,648

tscott1213

Event Class... Constantly Hashing?

  • Raeldor
  • Kain
10 6,111

Kain

Event Manager... Why An Interface Class?

7 4,960

Nebuchadnezzar

Storage of event types

1 2,567

mrmike

Private event?

4 3,261

Kain

  • Users Online 8

    8 Guests

  • Statistics

    44 Threads - 397 Posts (0.05 Posts per Day)